International Game Production Studies I 30 HP
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This is an internetbased course on advanced level. The primary objective of this distance course is to provide practical experience and theoretical knowledge on international game production and management in on line production environments. The education is by nature global. Working together in project teams across borders is instrumental for establishing new international networks amongst the students and generates effective contemporary work routines. The course curriculum emphasises that theory is directly applicable and generates practical results, which investigates the value of the theory and thereby provide important measures for the students´ end results. The course takes the students through different focus areas from idea / concept development, via planning and production, to release. Through out the course students receive up to date knowledge on managing both consumer and competence target groups on a global market from a selection of leading international game industry, business, art and design professionals.
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